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Object-Oriented Ray Tracing in C++

Nicholas Wilt




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 | #4387495 in Books |  1993-12-28 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.25 x1.02 x7.40l, | File type: PDF | 441 pages

||4 of 4 people found the following review helpful.| Good Introduction to Ray Tracing but...|By Eric Dubuis|The book "Object-Oriented Ray Tracing in C++" is a practically oriented introduction to Ray Tracing. It describes how to build a ray tracing application based on a graphical class library which is introduced throughout the book and is provided on disk.
This text gives a decent introduction to the basic ray tracing algo|From the Publisher|Focuses on object-oriented methods to greatly enhance both the speed of processing and the quality of the resulting graphics. Includes a brief introduction to ray tracing as well as background on advanced topics. A ``User's Manual'' is also in

Focuses on object-oriented methods to greatly enhance both the speed of processing and the quality of the resulting graphics. Includes a brief introduction to ray tracing as well as background on advanced topics. A ``User's Manual'' is also included for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems. Available on disk is a ray tracing library with source codes.



You can specify the type of files you want, for your device.Object-Oriented Ray Tracing in C++   |  Nicholas Wilt. I really enjoyed this book and have already told so many people about it!

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