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Focus On 3D Models (Premier Press Game Development)

Evan Pipho




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 | #2862713 in Books |  Cengage Learning PTR |  2002-12-27 | Original language:English | PDF # 1 |  .51 x6.70 x9.18l,.71 | File type: PDF | 232 pages

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||0 of 0 people found the following review helpful.| just good.|By Nick Jagger|great explanation of 3d model formats like obj, mdl, md2,md3, etc. they do have bits of codes in it to show you a basic example codes and also the book came with a cd that came with trial softwares along with source codes used in the book.|5 of 5 people found the following review helpful.| Good as a reference|| |1. ing Matrices and Vectors 2. Introduction to Quaternions 3. Quake II's MD2 Models 4. Loading OBJ Files 5. An Introduction to Skeletal Animation 6. MilkShape 3D 7. The 3ds Models 8. MDL, The Legendary Half-Life Format 9. Enter the Quake : Quake III's MD3 For

The book is a reference for developers using 3D models. Instead of simply showing a spec sheet, the book delves into the loading and rendering techniques of 3D models. The text is as API and platform independent as possible, so users of Direct3D, OpenGL, etc. will be able to interpret and use the information provided in the book.



You can specify the type of files you want, for your device.Focus On 3D Models (Premier Press Game Development)   |  Evan Pipho.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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